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Star wars jedi knight jedi academy lightsaber trail mod
Star wars jedi knight jedi academy lightsaber trail mod





star wars jedi knight jedi academy lightsaber trail mod
  1. #Star wars jedi knight jedi academy lightsaber trail mod mod
  2. #Star wars jedi knight jedi academy lightsaber trail mod skin
  3. #Star wars jedi knight jedi academy lightsaber trail mod full
  4. #Star wars jedi knight jedi academy lightsaber trail mod tv

I personally think it was a mistake to remove the hotkeys for toggle saber damage, change saber color, and toggle saber trails. Force Speed isn't really needed when Force Jump gives you the ability to levitate in SBX.

#Star wars jedi knight jedi academy lightsaber trail mod tv

The new light staff sounds are horrible, it sounds like you put a microphone up to your TV speaker. The only thing I liked about 3.1 was the skins and models. I'm going to have to agree with Frantic, SBX3.0 is better. Overall I gave the improvements a 0.though I gave the original a 10.I'll stick with playing SBX 3.0 for now.

#Star wars jedi knight jedi academy lightsaber trail mod mod

Because people with 56ks have to spend the time to re-download the whole thing for a few lame "improvements" which brings me to my next point.ī.) THE "IMPROVEMENTS" SUCKED! They detracted from the gameplay and screwed the balance.some of the improvements were nice.like the new sounds, hotkey, skins ect.but hardly worth redownloading the mod for I don't care about realism in a 4 year old star wars game.I play it for fun.The blind change was dumb also! Also the sith talisman was stupid.Shields were way better.Ī.) you should do more improvements before you re-release.especially on a 7 meg mod. Secondly, the destruction hurts you thing is retarded also.

#Star wars jedi knight jedi academy lightsaber trail mod full

maybe 2 force boosts will give full force.this was a STUPID change. SBX3 is much betters.STUPID improvements include basically the deletion of force surges because already, 1.

  • Force Blinding has a more powerful effect although it doesn't.
  • Force Destruction can cause damage to oneself for realism.
  • More continuity in saber-to-wall collisions.
  • Rearranged and balanced (volume/bass/treble-wise) the lightsaber wallĪnd saber clash sounds so there aren't any useless or redundant sound files.Īlso, I brought back one of the original wall hit sounds because it provides.
  • Added bass to all the single-bladed lightsaber swing/activate/deactivate.
  • Much more fierce-sounding weapon with more bass-like the movie. I DVD digitally via GoldWave, tweaked 'em to death, and ended up with a
  • Recorded some new Sith lightsaber sounds directly from the Episode.
  • Mikos, tweaked Dragon as per his request, and fixed all the 16-bit MATs so That I overlooked in SBX3, re-added Bar Tender and Hal, renamed Solomon to Finally, I touched up and fixed several other skins here and there The old one was rather bad and made two versions of a new character namedĪngel.

    #Star wars jedi knight jedi academy lightsaber trail mod skin

    Additionally, I made a new Exar Kun skin since I alsoĪdded Luke's final love interest, Mara Jade, and I replaced many of the Jedi

  • Added a skin of Callista Ming, Luke's previous love interest.
  • star wars jedi knight jedi academy lightsaber trail mod

    Increase View Size, Thermal Detonator and SequencerĬharge are plural, Slow = Walk, Fast = Run, Slightly to be more optimal (like Increase viewsize is now

  • Renamed new sabers to their correct names.
  • Of infinite mana for 30 seconds AND full mana as they do normally).
  • Dark and Light Surges now only give you full mana (instead.
  • (excluding Force Throw) and magnetic seal (to deflect lasers),Īlthough it eats up all your mana (if you have any) due to the draining It enables the holder to have 15 seconds of total Force immunity
  • A Sith Talisman replaces the cheap and annoying Super Shield.
  • Very little in the lower levels, and can't be overused anymore in higher The mana cost values so that all Jedi levels can use these powers (although

    star wars jedi knight jedi academy lightsaber trail mod

    While all Jedi levels 1-8 do in SP and MP automatically. In other words, the uninitiated don't get these powers Or Saber Throw you get them (with four stars) as long as you have

  • Force Saber Throw and Push are now neutral bonus powers.įorce Throw and Speed are back and Saber Throw and.
  • Saber ON/OFF Switch, and Lightsaber Stance. Stuff: Force Saber Throw, Force Push, Evasion/Kick, You must go through your inventory to use these Lightsaber Damage Toggle, and Light Motion Trails Toggle are
  • Field Light, IR Goggles, Change Lightsaber Color,.
  • Nice new SBX logo for the Multiplayer background.






  • Star wars jedi knight jedi academy lightsaber trail mod